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I STEPPED ON THE CAT!

A card game based on the old piano piece “Neko Funjatta” (ねこふんじゃった). Step on the other players' cats—and hope the other players don't step on yours!

Two to four can play, ages 8 to adult.

Downloads

The cards are in Adobe Portable Document Format. You will need a P.D.F. reader such as Adobe Acrobat Reader.

The cards, single-sided (PDF) [A4] [Letter]
The cards, with decorative backs (PDF) [A4] [Letter]
The rules, printable (PDF) [A4] [Letter]

Rules of the Game

SETTING UP

Shuffle the cards well and deal four to each player. Place the remaining cards face down to form the stock.

PLAY

The player at dealer's left plays first. Play passes to the left.

In your turn you must draw one card from the stock into your hand, then must play one card from your hand.

PLAYING A CARD

There are four ways to play a card.
  1. You may play any cat face up in front of you on the table if you do not have a cat of that color showing.
  2. You may play a boot on any other player's cat on the table. Discard the cat and the boot.
  3. You may play a can of tuna in front of you, steal an opponent's cat on the table, and place it in front of you if you do not have a cat of that color showing. Discard the can of tuna.
  4. You may discard any card by placing it face up on the discard pile.

RESHUFFLING

As soon the stock is used up, shuffle the discards to make a new stock.

SCORING

If you show all five cats, discard them all and score one point. The other players' cards remain on the table. The first player to score five points wins the game.

Short Game

Play as described above. The first player to score three points wins the game.

Solitaire Play

Shuffle the cards and turn them up one at a time.

When you turn up a cat, place it in front of you if you do not already have a cat of that color. Otherwise discard it.

When you turn up a can of tuna, designate it as any cat you like and play it as that cat.

When you turn up a boot, discard it and one cat or can of tuna. If you have no cats or cans of tuna showing, just discard the boot.

When you show all five cats, discard them all and score one point.

When the stock is used up, stop. You win if you scored seven or more points.

Copyright ©2003, 2005 by George Sicherman. All rights reserved.

Col. George Sicherman [ HOME | MAIL ]