Legend of Zelda * Game 2
[ to Dungeon 8
]
1 2 3 4 5 6 7 8
/-\ /-\ /-\ /-\ /-\ ... Room
H | *---* | | | | | | | Room . . not on
\-/ \+/ \*/ \#/ \-/ ... Map
| ^ |
/-\ /+\ /-\ /-\ /-\ /-\ /*\ /#\ /-\
G | #---# +---+ *---*+*-->* +---+ |-O-| #---# | |:| Dark room
\-/ \-/ \-/ \#/ \+/ \+/ \-/ \-/ \-/
^ | |
/-\ /+\ /+\ /-\ /-\
F | +-X-+ +-->#:+---+ | |=| Very dark room
\-/ \+/ \+/ \+/ \-/
O v | |
/-\ /-\ /#\ /+\ /+\ /-\ /-\
E | +---+ +--># +---+ +-->* *<--+ | |+| Special room
\+/ \-/ \+/ \-/ \*/ \#/ \-/
| O X O ^ ^
/-\ /+\ ... /+\ /-\ .*. /+\ /-\
D | |-O-| #<--.=.-->* #---# | . *---* |-O-| | X Locked door
\+/ \+/ ... \+/ \+/ ... \-/ \*/ # Magic door
| X | | O O | O Bombable wall
/+\ /+\ /-\ /+\ /+\ /-\ /-\ /*\ * Walk through wall
C | +-X-+:| | | | | |:*---*:*---* #<--+ |
\*/ \+/ \+/ \+/ \-/ \+/ \+/ \-/ 5A - Entrance
X | | | v 3D - Compass
/+\ /-\ /-\ /#\ /+\ /*\ 7D - Map
B | +---+ #---#:+---#+#---#:+---+ | 7B, 2B, 1C,
\-/ \-/ \-/ \+/ \-/ \-/ 5D, 1G, 6C - 5 Rupies
O | 3E - Key
/-\ /-\ 4B, 1C - Bombs
A | +-->* | 5B - Need Triforce
\-/ \-/ 4G - Hint
| 8H - Princess
STAIRS: 8C--7H, 6E->4A, 2H->6G, 6D--(SILVER ARROWS), 1H--(RED RING).
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Col. G. L. Sicherman
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