Legend of Zelda * Game 2
[ to Dungeon 7
| to Death Mountain
]
1 2 3 4 5 6 7 8
/-\ /-\ /-\ /-\ /-\ /-\ /-\ /-\ /-\
H | |-O-| | | +---# +-X-+:|-O-| #---# #---# | | | Room
\+/ \-/ \-/ \-/ \-/ \-/ \-/ \+/ \-/
v |
/#\ /-\ /+\ /-\
G | |--># | |:| |:| Dark room
\*/ \-/ \+/ \-/
| |
/*\ /-\ /-\ /+\ /-\
F | +--># | | | |?| |?| Special room
\+/ \-/ \+/ \+/ \-/
X O | |
/+\ /-\ /#\ /+\ X Locked door
E | | | | | | | | # Magic door
\-/ \-/ \+/ \+/ O Bombable wall
X | * Walk through wall
/-\ /-\ /+\ /+\
D | +-X-+ | | | | | 8A - Entrance
\-/ \+/ \-/ \+/ 8G - Compass
v O | 2E - Map
/-\ /#\ /-\ /+\ 8H, 8C, 8B - Keys
C | #<--+ | | | | | 5H, 3B - Bombs
\*/ \*/ \+/ \+/ 6H, 6C - 5 Rupies
| | | | 8F - Hungry Goriya
/*\ /*\ /-\ /-\ /-\ /+\ /+\ 4B - Carry more bombs
B | +---+ +-X-+ | |?+---# +---# | | | 6F - Triforce
\-/ \-/ \-/ \-/ \-/ \-/ \+/
|
/+\
A | |
\+/
STAIRS: 8B--1G, 8C--2F, 2G->8D, 8E->2B, |
1C--1H, 3H--2D, 3B--6D,
1E--(MAGIC WAND), 1D--(MAGIC KEY)
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Col. G. L. Sicherman
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